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Well, this is my new map, which doesn't have a name yet. A deathmatch map, based on a building on an island. There will be water and mountains surrounding the island.

Inside, one of the larger rooms. This is where I started the texture work.

From the upper level, looking out to a few areas.

Another outside shot. You can see the two walkways to the tower on the left.

Same room as the first pic, looking up at the ceiling detail.

Outside, you can see the main texture theme, from a distance.

The back side of the base. You can see the wlkways again, and a look at the roof.