OLD MAPS
Click on the picture for more info. Click the name to download the level.

 

 

???

I didn't have a name for this one. It was almost done, except it had major technical issues... I didn't caulk correctly, did lots of bad CSG subtracts... ugh... R-speeds hit 17k too often, and it would have been too much work to fix it. i think I may start over and do it right at some point.

SIEGE

I lost this map because I forgot to backup my Quake 3 folder before formatting my drive. I may decide to do the whole thing over someday, but not for a while. It was designed as a CTF map, with this castle on one side and a town on the other. The castle had two floors above ground and one below.

DESECRATION

My third map, and one that I am actually proud of. A graveyard themed map, with low lying fog, my first custom prefabs, and an underground area that actually gets used quite a bit. There is a BFG included in the level, which some might complain about, but I feel it works well. Still needs some tweaking before I submit it to LVL. The bots like to hover above a one way door.

 

BATTLE OVER THE BRIDGE

My second map, and while improved, still has some issues. Like and average r_speed up in the low 20,000's... My friends and I have fun with it occasionally, but it is mostly a sniping practice ground. The underground area is largely unused, and there isn't much cover above ground. Also got reamed on LVL.

INFILTRATE

This was my very first map, and it shows. I had some good ideas, but did not execute them very well. Map is pretty tight (as in claustrophobic), and got ripped to shreds on LVL.